// 玩家手牌
class gamePlayHandPoker extends egret.Sprite{
    private GamePlayID:number;
    public constructor(gamePlayId:number = 1){
        super();
        this.GamePlayID = gamePlayId;
        this.addEventListener(egret.Event.ADDED_TO_STAGE,this.onAddEd,this);
    }
    private onAddEd(){
        this.init();
        this.once(egret.Event.REMOVED_FROM_STAGE,this.onRemove,this);
    }
    private onRemove(){
        
    }
    private handPokerBg:egret.Sprite = new egret.Sprite();//手牌容器
    private winPokerBg:egret.Sprite = new egret.Sprite();//赢牌容器

    private init(){

    }
}